APPLE COLOR Color lets you preview the results at any resolution in real time. When you have just the look you want, render at stunning quality and blazing speeds. Color uses GPU-accelerated processing to produce RGB output in resolutions up to 4:4:4 with 32-bit float processing.
Unlike DaVinci, Color's nonlinear grading design allows for virtually unlimited power windows, tracking, secondaries and effects. Plus, Color's ability to create, modify, and apply node-based filtering effects make it a powerful compositor as well as color corrector. Real time effects, Quicktime based I/O, and a Final Cut Pro core make Color a grading application that measures up to other HD and 2K systems.


The DCM23 is the first TFT LCD-based monitor designed to serve as a high-accuracy reference-grade monitor in critical viewing environments. Unlike conventional CRT based reference monitors, the DCM23 is able to deliver a precalibrated solution that is guaranteed to remain calibrated for most of its useful life. In addition to this, clients can evaluate in-progress or finished work remotely while assured that the colorist sees exactly what they are seeing. PlasterCITY has delivered hundreds of projects timed on the DCM for both HD and SD broadcast as well as 35mm film record.
Senior Colorist:
Ian Vertovec